1. create movieclip with the instance name of 'laserGun'
2. create movieclip with the instance name of 'redClip'
code :-
addEventListener(Event.ENTER_FRAME, enterFrame);
function enterFrame(e:Event):void
{
laserGun.x = mouseX;
laserGun.y = mouseY;
var laserRect:Rectangle = laserGun.getBounds(this);
var laserOffset:Matrix = laserGun.transform.matrix;
laserOffset.tx = laserGun.x - laserRect.x;
laserOffset.ty = laserGun.y - laserRect.y;
var laserGunBmpData = new BitmapData(laserRect.width,laserRect.height,true,0);
laserGunBmpData.draw(laserGun, laserOffset);
var redRect:Rectangle = redClip.getBounds(this);
var redClipBmpData = new BitmapData(redRect.width,redRect.height,true,0);
var redOffset:Matrix = redClip.transform.matrix;
redOffset.tx = redClip.x - redRect.x;
redOffset.ty = redClip.y - redRect.y;
redClipBmpData.draw(redClip, redOffset);
var rLoc:Point = new Point(redRect.x,redRect.y);
var bLoc:Point = new Point(laserRect.x,laserRect.y);
if (redClipBmpData.hitTest(rLoc,
255,
laserGunBmpData,
bLoc,
255
))
{
trace("Hit");
}
else
{
trace("No Hit");
}
laserGunBmpData.dispose();
redClipBmpData.dispose();
}
output look like :-
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